Xenoblade Chronicles X – Like I said I would. Barely made any progress because sitting in front of the TV feels like a chore, but playing it in handheld mode just doesn’t feel right. Also I spent two weeks agonizing about having to fight a Tyrant to become a BLADE (I was traumatized by my experiences with named mobs in previous Xenoblade games) but then I just went for it and the Tyrant turned out to be level 5, lololol. Or not so lololol, since I wasted so much time worrying first.
Now I’m a BLADE, yay. I chose to become a Pathfinder, and they gave me lots of missions, which I absolutely love, and a story mission, which I am super not interested in. Open world games don’t need stories. Especially since it turns out there are other intelligent lifeforms on the planet that I was supposed to colonise. Me, me, me! Mira was supposed to be my sandbox. Mine, mine, mine! Anyone have any smallpox-infested blankets I could borrow?
Another Eden – I want to drop it, because I was enjoying the Wanderer in the Vortex side story but then right before the final stage they dropped some weird game mode on me and my motivation sank like a rock. Why do they keep doing such things to me?! Unfortunately the anniversary giveway is going on right now, so I ain’t gonna leave until I get my pound of flesh. If I feel like playing again after that, then I’ll continue. Otherwise, eh, I’ll just make sure I’m properly backed up and take a break.

Wanted to like this event, but the tower defense mechanic was 💩 I’ve never met a tower defense mechanic that wasn’t 💩
Epic Seven – I dropped it for a while, but just las week Smilegate released the Origin update where they upgraded and streamlined a ton of things… that I didn’t particularly care about, but the new update came with a lot of rewards that I do care about, so back to the mines I go. They also added a prologue showing the world before the current one, and they’re bringing characters from the artifact art (like Hilag Lance, Rhianna and Luciella, Wind Rider, Shimadra’s Staff, etc.) to life, which is pretty interesting.
Of course the core grind for gear hasn’t changed, but thanks to the giveaways, returner bonuses and refreshed new player guides, I got some good Speed set and Destruction set gear that may or may not roll absolutely horribly, IDK. I’m thinking of using all the gear and other stuff to finally build full-auto teams for Pain Pursuer Moroi and Blooming Lich and other expedition bosses before I drop the game again. It’s about time I put all the Expeditions in their place like I finally did with Nightmare Raid.
Love Nikki – New Hell event, new story chapter, nothing else to report. I considered dropping it briefly when I was having some login problems, but it barely takes any time to play and I still enjoy collecting the purty clothes, so on on we go.
New gacha games I tried
Hope spring eternal in the human heart. Every once in a while I get curious about gacha games and download a batch to try. But none of the quality ones like the Hoyoverse types, because that’s too much work. No, I want the casual stuff, the casual-er the better. So I tried a couple recently and ended up dropping all of them quite quickly. It was a fun week while it lasted though.
Hunt Cook: Catch and Serve – An idle game about cooking various forms of wildlife (ravens, rabbits, etc.) in a restauant in the middle of nowhere. Cute art, charming concept, absolutely nothing to do after a few minutes. They took the “idle” part way too seriously. Most idle games let you play for a while and unlock a bunch of options and activities before slowly lengthening the time you need to wait, but here the limitations appear almost immediately.
Meals take a really long time to cook, hunts take a long time to refill, and there are no activities outside cooking and hunting, so I dropped it after two days. I thought it would be more like that Adventure Bar Story I played aeons ago, or like the Recettear-inspired restaurant game that came out recently, I forget the title. Instead it was a whole bunch of nothing and a sad waste of a brilliant idea.
Backpack Hero: Merge Weapon and Backpack Brawl – Hero Battles – Very intriguing concept. You merge weapons and items together to create stronger weapons/items so you can fight wave after wave of enemies. I like roguelikes, to an extent. Backpack Brawl seemed complicated (with the stars especially) and the art was ugly, so I deleted it right away. Backpack Hero was more cutesy and seemed interesting, but very ad-heavy and/or pay-to-win. Like they obviously wanted me to watch ads to be able to pass the second stage (already?!) and I wasn’t about to do that. Deleted after three days of wrangling with stage two. There’s another game with a similar title but a different style on the Switch which I’ve got on my wishlist for the next sale, though.
Isekai Slow Life and Blue Odyssey: Survival – Identical gameplay in two very different skins. Isekai: Slow Life has an anime aesthetic, anime waifus, and lots of collabs with popular isekai anime like That Time I was Reincarnated as a Slime. Blue Odyssey: Survival has a more 3D look and a futuristic post-apocalyptic setting and doesn’t seem to be very popular. It has some crazy character designs though:
Both games have ridiculous amounts of female fanservice, clearly knowing which audience they are catering to. They have the opposite problem to Hunt Cook above, in that they are surprisingly time-consuming for idle games. Isekai: Slow Life in particular requires you to join a guild, cooperate with others, and check back in frequently or at specific times of the day before you can receive some daily rewards or make any progress in increasingly competitive events. And forget about placing well in anything if you’re not prepared to spend money, at least until the whales on your server get bored and leave.
I liked the look and feel of the game as well as the various events (except Sandtopia) and , but it got very frustrating very quickly, so when I dropped it and started Blue Odyssey, I barely gave it a chance and dropped it as soon as I saw the same patterns emerging. Both games are cautiously recommended for people who like idle waifu games with lots of stuff to do and lots of fanservice. They’re not bad at all; they just require more commitment than I’m prepared to give them at this point.
And that’s it for what I’m working on these days. Only Epic Seven takes up any amount of time, so in theory I have a lot of time to devote to Xenoblade Chronicles X and Atelier Lydie & Scumbag. We’ll see what I can get done after the Easter break.