Riddle me this, folks: Can you still call a game ‘bad’ after finishing it three times in a row? I mean, not even Luminous Arc 3 got three full playthroughs, and that was 10 times the game Tactical Guild is. The last game I played thrice in quick succession was Atelier Lina and I wouldn’t […]
Tactical Guild – Bad Budget Game (2)
I finished my second playthrough last night! This time I went for Rosetta’s ending. I don’t know whether I got the “good” ending or the “normal” ending, or even how to differentiate between the two, but I was satisfied when it was all over. Bad budget game Tactical Guild may be, but I really like […]
Ghost Trick – I quit
This is probably the fastest I’ve quit a game in a while, but it’s just not fun any more. I’m really interested in the Ghost Trick story, but to get at every bit of story I have to jump through 50 different hoops. Sometimes it’s obvious what to do, and sometimes it’s not. What I […]
Ghost Trick – First Impressions
I couldn’t sleep last night (in fact I finally got to sleep at 9am) and none of the games I’m currently playing were working out for me, so I decided to try something new. In hindsight, playing something entitled Ghost Trick at 3am in the morning may not have been the brightest idea, but luckily […]
Tactical Guild – Bad Budget Game (1)
I’m about halfway through my second playthrough of this game. Why a second playthrough when I said it was bad? Well, it turns out Tactical Guild has three different heroines to pursue and the only way to get the full story is to pursue all three. Since I had no idea when the choice was coming […]