You’ve got to know when to hold em, Know when to fold em, Know when to walk away, Know when to delete that useless Atelier Online game and run~🎵 My third and final post on the miserable experience known as Atelier Online: Alchemists of Braceir. I’ve mentioned before that the game likes to throw arbitrary […]
Update on Atelier Online – It’s growing on me, however…
As I said I would last time, I decided to move my Atelier Online: Alchemists of Braceir playing to an emulator to free up my smartphone for better uses. A reader suggested the Nox emulator, which I hadn’t heard of before. It didn’t take long to set up and hasn’t given me any trouble yet. […]
I tried Atelier Online: Alchemists of Braceir but it’s not for me (an unfair review)
Disclaimer: this review is going to be rather unfair to Atelier Online: Alchemists of Braceir. That’s because I’m not supposed to be playing the game but I insisted on doing it anyway. Google Play told me the app wasn’t compatible with any of my devices, most likely because of a region lock, but possibly also […]
Done with Atelier Firis (a review of sorts)
I meant to come back to Atelier Firis after I’d played some other things, but I fired it up again last night and realized I’d done everything I wanted to do. The areas I haven’t explored and the bosses I haven’t beaten all require more grinding and synthesis than I’m prepared to do, and more […]
La Corda d’Oro replay + thoughts on restarting a musical instrument
I’m suffering from “choice paralysis” right now. I have so many games I’d like to play that I’m running away and not playing any of them. Instead I’m retreading old ground with La Corda d’Oro, a musical otome game I first played in 2014. You can read my initial thoughts on the gameplay and all […]