I meant to come back to Atelier Firis after I’d played some other things, but I fired it up again last night and realized I’d done everything I wanted to do. The areas I haven’t explored and the bosses I haven’t beaten all require more grinding and synthesis than I’m prepared to do, and more […]
La Corda d’Oro replay + thoughts on restarting a musical instrument
I’m suffering from “choice paralysis” right now. I have so many games I’d like to play that I’m running away and not playing any of them. Instead I’m retreading old ground with La Corda d’Oro, a musical otome game I first played in 2014. You can read my initial thoughts on the gameplay and all […]
Granblue Fantasy – Sparking Anila just because I can.
Seeing as: 1. I have enough crystals to spark two characters in Granblue Fantasy 2. But there is no character I want to spark, 3. And there is no grid I want to build either, 4. And thus I have nothing better to do with the crystals, 5. I have decided to waste these crystals […]
Ring ☆ Dream is shutting down
A couple of years ago, I posted about Ring ☆ Dream (リング☆ドリーム 女子プロレス大戦), a rather mindless browser game from Success Corp that I was playing at the time. I used to play it avidly every day, but dropped it and switched to very intermittent play after they disappointed me. I’ll explain more about that incident […]
Atelier Firis – Okay, that’s enough!
As I mentioned in the previous post on Atelier Firis, I’ve been having a good time with the game, but at the same time I’m eager to try other games. Atelier Firis is a super open and open-ended game with no clear storyline besides your initial objective of getting Firis to become an alchemist in […]