Saying Atelier Shallie Plus was “lousy at first” implies that it’s no longer lousy. But actually it’s still kind of lousy as of chapter 6. It’s just that the game has improved a lot compared to the first few hours so I don’t mind as much. My final post about Shallie will most likely be […]
Pokemon Picross sucks and my 3DS charger stopped working again
Why Pokemon Picross sucks Because it’s a puzzle game on a stamina system. Every move you makes consumes one point of stamina. And each stamina point takes a whole minute (!) to refill. An allegedly free game with a very heavy pay-to-play component. You need game currency to unlock stages, but it’s incredibly hard to […]
Witch Ring Meister – Finished! It was fun
Witch Ring Meister is yet another simulation game from inutoneko, the Japanese indie developer I’ve been following for years. My last post was about Soul Smith of the Kingdom, another of their games. Normally I like to let time pass between games in the same series/genre. Unfortunately I’m going through a gaming rut right now […]
Soul Smith of the Kingdom – Helps pass the time
Soul Smith of the Kingdom / 王国のソウルスミス is a training/management simulation game by inutoneko, a Japanese indie game circle I’ve been following for years. Last time I played one of their games, I mentioned that they had started releasing games in English on Steam. I had heard the quality wasn’t the best, but I thought […]
Paradise Bay is going down – and I think I know why
I’ve been so busy lately I haven’t had time even for casual fare like Candy Crush Soda Saga or Paradise Bay. A few days ago I finally checked in to Paradise Bay only to discover the following message: If it’s too small to read, it says: “Bon Voyage! Trademasters, it’s with a heavy heart we […]