40 hours in. Chapter 4 out of 8 (?). Just finished yet another battle against a certain repeating boss who refuses to stay dead. Eh, I guess I could spoil a little bit. The boss is a giant snake called Shesha, annoying like all repetitive bosses tend to be but luckily not very strong. Actually […]
Shin Megami Tensei IV: Apocalypse – Reads like a kid’s self-insert fanfic
I always have a hard time writing posts about Shin Megami Tensei games. I love them and all, but they all feel the same. Kill or befriend demons, kill or befriend various people, choose Law/Chaos/Neutral, kill boss, end. It’s usually fun, especially the demon-fusing collect-em-all aspect, it’s just not interesting to write about. Current progress […]
Picross e, SMTIV: Apocalypse and other adventures
I took more time off from gaming than I’d planned to, but it’s all good. When you’re not feeling it, you’re not feeling it. After lounging on my sofa watching K-dramas with my sisters for a month, I’m just about ready to get back in the saddle. I realized two things: 1) I love Picross, […]
Everything is too much work
Yo! I’m still alive. Sorted through the “stuff” I mentioned in the last post (family health crisis, everyone’s fine now). The only problem is I’m exhausted and don’t feel like playing anything. I’ve tried to start a couple of games. I’m okay until they start introducing instructions. Press B to do this, press R1 to […]
Moonlight Basket – Too many limitations, and yet…
Moonlight Basket is a trading simulation game from inutoneko, an indie game company whose library I have been steadily working through for the past couple of years. Tico, the mean and lazy alchemist from Lemuore no Renkinjutsushi, is still up to her no-good profligate ways and now has to resort to trading goods from town […]