The game’s going well, now that I’ve figured out the correct way to play it. I was trying to marathon my way through like it was an ordinary RPG, but repetitive dungeon crawlers like Saigo no Yakusoku no Monogatari are best played in small doses. Once I started doing just one or two missions per day […]
Saigo no Yakusoku no Monogatari – 21 hours in
This post will contain plotline spoilers. Reader discretion is strongly advised. 21 hours in, and it’s going to stay at 21 hours for a while because I’m taking a break from this game. It’s just too boring. I’ve been doing the same mission non-stop since the game started and I’m sick and tired of it. […]
Saigo no Yakusoku no Monogatari – 14 hours in
Quite a bit has changed since I last posted about this game. I was 7 hours in then, now I’m 14 hours along. My party was around level 18, now they’re between levels 30 and 34. I’ve found out more about the story, why Sabi Chantier machines keep attacking people, why it’s so important to […]
Saigo no Yakusoku no Monogatari – 7 hours in
Also known as Final Promise Story, imageepoch’s first release under their “jprg” brand. I won’t say it’s one of the reasons why I bought a PSP, but it certainly helped. I try not to follow game development too closely, because then when it comes out you’re not surprised or impressed at all, but I liked […]
Recettear – Finished!
Well, finished everything except for Crystal Nightmare, that is. Doing suicide runs with Louie is more stressful than fun, and the rewards aren’t that great anyway. I hate games with poor item drops, they just stress me out. But anyway, I spent quite a bit of the New Year playing Recettear – An Item Shop’s […]