I forced myself to finish Aoi Sora no Neosphere a few hours ago. 17 hours, 100% reconstructed, nearly every item in the game made. The sheer length of a single playthrough precludes any replays any time soon, so I’m slightly disappointed I didn’t get a better ending. Especially since I finished with 100% of the city […]
Aoi Sora no Neosphere (1) – Too much talking!
I like item crafting games, the more full-bodied, the better. RPGs with crafting are a dime a dozen, but Gust pretty much has the market cornered on “Here, make items for 40 hours” games. I love Gust and all, but it’s nice to see takes on the genre (if you can call it that) from […]
Played a little more Final Fantasy Type-0. It’s still a mess.
Last time I posted I was 5 hours into Final Fantasy Type-0, now I’m at the 10 hour mark. I still don’t know what I’m doing, but whatever it is it’s working, because I’ve completed two more missions. C ranking and pitiful money for both, but completion is completion. A few notes. – The story […]
Kamiyo Gakuen: Makouroku Kurunugia – A terrible rip-off of a terrible rip-off
Not content with merely dreaming up bad ideas, Idea Factory now resorts to stealing them. Far from being shocked or upset, I’m rather pleased to see this side of Idea Factory. Up till now I’d heard the tales of their horribleness, but I’d never personally experienced it for myself. The games I played were either […]
Angelique Trois Aizouhen – The beginning of the end for the series
Approximately three years ago, I played Neo Angelique Special and was shocked not only by how terrible it was, but also by how great a departure it was from the early days of the series. It was called “Neo,” to be sure, but to me it seemed the game was Angelique in name only. If […]