I don’t know how to check play time in Rune Factory 4, but I’ve played a lot more since I last posted about it. About 10, 15 hours more I estimate. It still freezes on me from time to time, but less often that it used to. Freezing issue: I went into the game settings […]
Rune Factory 4 – Randomly f-f-freezing
Before I start, hands up anyone who is sick and tired of hearing about my 3DS hardware troubles. One, two, three… four hundred thousand people. Okay fine, I’ll just whine to myself. ZOMG Self, you won’t believe what the 3DS is doing this time! I worked around the circle pad issue, the Y button seems […]
7th Dragon III: Code VFD – Everybody’s talking at me
It’s not even a dungeon-crawler any more, it’s just another RPG where the characters just can’t shut up. Except your actual party is made up of mutes, so you just stand there while the NPCs pratter and blather. They tell you when to get up, when to go to bed, when to turn left, when […]
Stella Glow review – What an annoying game (massive spoilers)
Finally finished the wretched game known as Stella Glow. I almost dropped it several times along the way, but the SRPG gameplay kept drawing me back. That’s the problem I have with Imageepoch games. With one or two exceptions they are all technically sound, so you end up playing more than you should even when […]
Demo report: 7th Dragon III, Yo-kai Watch, Stella Glow, Pokemon Mystery Dungeon
Checked a few 3DS demos to make sure they could be played with my wonky Y (and L?) buttons and half-broken circle pad. The results are as follows: 7th Dragon III Code: VFD – Works like a charm. I can run with either the circle pad or the direction pad and the Y button doesn’t […]