You know I’m supposed to be going after novelist Aizawa Shougo in this route, right? You know that, don’t you? DON’T YOU, RUKA?!! So why do you always have to ruin everything? Why do you always have to get in my way?! Damn you! Damn you!!!!! Well… Okay, it was my fault a bit I […]
Harvest Moon Twin Villages – I don’t like it
Yes it’s strange, isn’t it? Before Bokujou Monogatari: Futago no Mura came out I posted about how excited I was and how I couldn’t wait for the game to come out, blah blah blah. Then once it came out, I made one first post and then…nothing. And if someone hadn’t commented asking me about it, […]
Radiant Historia – Follow up
As a follow up from yesterday, I did play a little further in Radiant Historia, and I can confirm that Character XYZ who dies in timeline A is still alive and well even after timeline B passes A. This is all around Chapter 4 of the game, for those who are playing along. In other […]
Radiant Historia – Paradoxes strike again!
So far, so good. About 19 hours into the game, so I’m probably more than halfway through, but I’ve been playing Radiant Historia really late at night when I’m super sleepy, so half of that time might consist of nodding off, haha. I’ve learned even more field abilities now that help you to get all sorts […]
Radiant Historia – Battle system
Ideally I would have liked to make a video to demonstrate the system, but that would take too long (i.e. I can’t do it), so I’ll just briefly describe what Radiant Historia‘s battle system is like. Firstly, it’s really just a normal turn-based system. You can field up to three party members at a time, […]