If I had known it was an SRPG all along I would have played Tokyo Majin much sooner. The only game in the series I’d played was Tokyo Mono Hara Shi, which was a boring visual novel with passable dungeon crawling thrown in, so I wasn’t expecting much when I started the original Tokyo Majin […]
Spinning my wheels in Wild Arms 5 and Avalon Code
They aren’t bad games, but I don’t really get excited at the thought of playing them either. Wild Arms 5 – 20 hours in, maybe? The last scene I recall was riding my monowheel into Twelbit… and there was some fountain or the other in the middle of town. Can’t remember if I saw anything […]
Avalon Code redux – No, my opinion hasn’t really changed
I said I’d give Avalon Code a second chance so I gave Avalon Code a second chance. Last time I quit barely 5 hours into the game, but right now I’m at the 9 hour mark. Of course about 3 of those hours have been spent just fiddling with codes alone, but progress is still […]
9 Hours, 9 Persons, 9 Doors – I knew I wouldn’t like it
To be honest the odds were stacked against 999 from the start. 1. I don’t like visual novels. I don’t think I’ve made a secret of this dislike or of the reason: they’re really boring to read. The dialogue parts aren’t so bad, but there’s always a lot of description of things that don’t need […]
Fuurai no Shiren DS 2 – I’m not really into postgame content
I finished the Hole of Tonfan dungeon! It was a pretty fun dungeon, now that I look back on it. Your first few runs will always be devoted to getting Nfuu to eat the best meats you can find – first finding out what those best meats are and then obtaining some and feeding it […]