Disclaimer: this review is going to be rather unfair to Atelier Online: Alchemists of Braceir. That’s because I’m not supposed to be playing the game but I insisted on doing it anyway. Google Play told me the app wasn’t compatible with any of my devices, most likely because of a region lock, but possibly also […]
Done with Atelier Firis (a review of sorts)
I meant to come back to Atelier Firis after I’d played some other things, but I fired it up again last night and realized I’d done everything I wanted to do. The areas I haven’t explored and the bosses I haven’t beaten all require more grinding and synthesis than I’m prepared to do, and more […]
Granblue Fantasy – Sparking Anila just because I can.
Seeing as: 1. I have enough crystals to spark two characters in Granblue Fantasy 2. But there is no character I want to spark, 3. And there is no grid I want to build either, 4. And thus I have nothing better to do with the crystals, 5. I have decided to waste these crystals […]
Atelier Firis – Okay, that’s enough!
As I mentioned in the previous post on Atelier Firis, I’ve been having a good time with the game, but at the same time I’m eager to try other games. Atelier Firis is a super open and open-ended game with no clear storyline besides your initial objective of getting Firis to become an alchemist in […]
Atelier Firis – 42 hours, starting to wind down (spoilers)
Contrary to my fears after finishing the exam, no real story has showed up in Atelier Firis since I started. Firis wanted to become an alchemist, she became an alchemist, now she’s just having fun here and there. This is the kind of Atelier I wanted to play, so I really like this game. Sure, […]