I said I would post once I’d trained my first batch of knights, so here we are. Grand Knights History is, after all, a game where you train generic soldiers to take part in a never-ending war against two other countries. I haven’t been playing very long (5 hours), but the flow of the game […]
Dragon Quest 6 – I quit
I’ve had enough. I made it to the 35-hour mark, right outside the final boss’s castle, and couldn’t bring myself to move another step. Plus when I think about it, I really don’t have anything personal against Mortamor. I’ve killed his sub-bosses and I’ve opened the way to his lair, so someone else can have […]
On the verge of quitting Dragon Quest 6
The stupidly high encounter rate is doing a serious number on my sanity. Not just that, but I’ve been spoiled rotten by excessively linear games likes Hexyz Force and Phantasy Star Portable so I can’t get used to roaming around for hours and talking to every single NPC to get a clue where to go […]
Dragon Quest 6 + what next
The advantage of drawing up gaming resolutions is that I never have to wonder what to play next. I’m going at a good pace, playing at least one of them every month. Innocent Sin, Atelier Elie and Phantasy Star Portable are done and I’m currently working on Dragon Quest 6. If you play one Dragon […]
Final thoughts on Harukanaru Toki no naka de 4 (spoilers)
Final roundup. Sorry to keep going on and on about Harukanaru Toki no Naka de 4, I’m just so irritated by it all, and writing helps me get it out of my system. This is the last post, I promise. The Good 1. Lovely art. The character designs, monster designs, the backgrounds, the CGs, all […]