And straight away I declare Shin Rorona no Atelier the best of the trilogy by simple virtue of the fact that it let me watch all the endings I qualified for in a single playthrough without forcing me to replay. In Atelier Meruru Plus I’m sure I unlocked an ending for getting 100,000 people in […]
Atelier Meruru Plus, I choose you!
I couldn’t decide what to play after “dropping” Dragon Quest VII last week, so I tried three different games on the VITA. Lord of Apocalypse – Another in a line of Monster Hunter-like games for people who are too scared to actually play Monster Hunter. A couple of years ago I tried one (Frontier Gate […]
Moonlight Basket – Too many limitations, and yet…
Moonlight Basket is a trading simulation game from inutoneko, an indie game company whose library I have been steadily working through for the past couple of years. Tico, the mean and lazy alchemist from Lemuore no Renkinjutsushi, is still up to her no-good profligate ways and now has to resort to trading goods from town […]
Finished Atelier Totori Plus long after running out of stuff to do
Or, more accurately, long after running out of stuff that I actually wanted to do. You will remember that Atelier Totori Plus is about an alchemist who wants to become an adventurer. For that reason, alchemy is de-emphasized and adventuring is prioritized in this game, meaning you will run out of recipes to synthesize long […]
Atelier Totori Plus – Starts slow then gets really good
I’m not sure how to check my playtime, but I estimate I’ve been playing Atelier Totori Plus for about 15 hours now. I’m in the middle of year 2, Adventurer Rank 6. Unless I mess up horribly I’m certain to avoid the bad end so that’s a load off my mind. I’d still be playing […]