I tried Atelier Online: Alchemists of Braceir but it’s not for me (an unfair review)

Disclaimer: this review is going to be rather unfair to Atelier Online: Alchemists of Braceir. That’s because I’m not supposed to be playing the game but I insisted on doing it anyway. Google Play told me the app wasn’t compatible with any of my devices, most likely because of a region lock, but possibly also […]

Done with Atelier Firis (a review of sorts)

Atelier Firis logo

I meant to come back to Atelier Firis after I’d played some other things, but I fired it up again last night and realized I’d done everything I wanted to do. The areas I haven’t explored and the bosses I haven’t beaten all require more grinding and synthesis than I’m prepared to do, and more […]

La Corda d’Oro replay + thoughts on restarting a musical instrument

I’m suffering from “choice paralysis” right now. I have so many games I’d like to play that I’m running away and not playing any of them. Instead I’m retreading old ground with La Corda d’Oro, a musical otome game I first played in 2014. You can read my initial thoughts on the gameplay and all […]

Ring ☆ Dream is shutting down

A couple of years ago, I posted about Ring ☆ Dream (リング☆ドリーム 女子プロレス大戦), a rather mindless browser game from Success Corp that I was playing at the time. I used to play it avidly every day, but dropped it and switched to very intermittent play after they disappointed me. I’ll explain more about that incident […]

Atelier Firis – Okay, that’s enough!

As I mentioned in the previous post on Atelier Firis, I’ve been having a good time with the game, but at the same time I’m eager to try other games. Atelier Firis is a super open and open-ended game with no clear storyline besides your initial objective of getting Firis to become an alchemist in […]