Yes it’s strange, isn’t it? Before Bokujou Monogatari: Futago no Mura came out I posted about how excited I was and how I couldn’t wait for the game to come out, blah blah blah. Then once it came out, I made one first post and then…nothing. And if someone hadn’t commented asking me about it, […]
Radiant Historia – Follow up
As a follow up from yesterday, I did play a little further in Radiant Historia, and I can confirm that Character XYZ who dies in timeline A is still alive and well even after timeline B passes A. This is all around Chapter 4 of the game, for those who are playing along. In other […]
Radiant Historia – Paradoxes strike again!
So far, so good. About 19 hours into the game, so I’m probably more than halfway through, but I’ve been playing Radiant Historia really late at night when I’m super sleepy, so half of that time might consist of nodding off, haha. I’ve learned even more field abilities now that help you to get all sorts […]
Radiant Historia – Battle system
Ideally I would have liked to make a video to demonstrate the system, but that would take too long (i.e. I can’t do it), so I’ll just briefly describe what Radiant Historia‘s battle system is like. Firstly, it’s really just a normal turn-based system. You can field up to three party members at a time, […]
Radiant Historia – First Impressions
I’m about 5 hours into Radiant Historia so far and it’s not bad at all. Of course, seeing as even short RPGs these days go for over 30 hours, 5 hours is pretty much nothing, but I’m liking it so far. I stayed up till 5am playing it last night. The thing about a game […]