Conception II progress update – Had to grind to beat the Wrath boss

20 hours in. Just hit chapter 6. Conception II was easy-peasy all the way through… until suddenly it wasn’t. Damn you, Satanael. For the first time since I started, I had to think about my party composition (mainly ditching weaklings and switching Torri for Feene) and run around the 12th floor looking for Mabusagitta enemies […]

Conception II: Children of the Seven Stars – Good dinner game

Most video games keep my hands so busy I can’t even grab a snack while playing, but since I auto all the battles in Conception II except boss fights, I can eat breakfast, lunch and dinner without missing a beat. I just leave the 3DS beside me on the table. Run into an enemy, let […]

Shin Megami Tensei IV: Apocalypse – Almost finished but ran out of steam (endgame spoilers)

All through the game I was coached to go fight against Krishna and the Divine Powers. So I killed them. Vishnu-Flynn was tough, but manageable. Watching Krishna’s final meltdown was glorious. I was ready to watch my ending sequence and call it a day. Then some dude shows up, “No wait, you have to fight […]

Shin Megami Tensei IV: Apocalypse – Longer than I’d thought (spoilers)

40 hours in. Chapter 4 out of 8 (?). Just finished yet another battle against a certain repeating boss who refuses to stay dead. Eh, I guess I could spoil a little bit. The boss is a giant snake called Shesha, annoying like all repetitive bosses tend to be but luckily not very strong. Actually […]

Shin Megami Tensei IV: Apocalypse – Reads like a kid’s self-insert fanfic

I always have a hard time writing posts about Shin Megami Tensei games. I love them and all, but they all feel the same. Kill or befriend demons, kill or befriend various people, choose Law/Chaos/Neutral, kill boss, end. It’s usually fun, especially the demon-fusing collect-em-all aspect, it’s just not interesting to write about. Current progress […]