Finished after 30 hours. The main game takes 25 hours and then the epilogue/after story can take anywhere from 5 minutes to 5 hours depending on whether you want to grind and do side quests or not. The main last boss is around level 34 while the epilogue boss is level 50, but since you […]
Nayuta no Kiseki – Coming up for air
Nayuta no Kiseki is an action RPG from Falcom, a developer I have a slightly-love/mostly-hate relationship with. It’s not that they make bad games – quite the opposite, really – but their stuff usually doesn’t sit right with me. Their turn-based RPGs like the Trails series are tiresome, long-winded affairs and just when they get […]
Why I’m not enjoying Summon Night 5
I’m not just “not enjoying” Summon Night 5, I’ve put it on hold. Not dropped it, just shelved for a bit while I try to sort out my feelings. I haven’t played that much more Summon Night 5 since my last post on it, just about three or four more chapters? I’m at Chapter 6 […]
“Finished” Granblue Fantasy at level 103 + a few tips
I’m probably not cut out to play one game forever, especially not one as time-consuming as Granblue Fantasy, so I’ve been looking for a good end point for the past twenty levels or so. I heard someone refer to level 101+ as Granblue’s “endgame” and it clicked. Endgame… end game… end the game! I’m a […]
Harvest Green – All work and no play
Harvest Green is a farming simulation game from inutoneko, a Japanese indie game company. This is the fourth? Fifth game I’ve played from them and probably the least fun after Sekai wa Ore de Mawatteru. That doesn’t mean it’s any less engrossing or addicting, though. I’m putting my play time at way past the 40-hour […]