It’s not exactly 10/10 material, but Glory of Heracles did get much better after 15 hours or so. I liked the story and characters to begin with, and the battle system got a lot more interesting once I learned and began to make use of all kinds of interesting skills, spells and passives. In far […]
Elvandia Story – A poor man’s Fire Emblem
Elvandia Story is an SRPG developed and published by Spike for the PS2 in 2007. Most descriptions you read of it will mention the game system’s striking similarity to Fire Emblem‘s. I have FE7 in mind because I watched my brother play it recently (between my brothers and I, we’ve finished that game at least […]
Glory of Heracles – I like the characters, but that’s about it
Luckily the story isn’t too terrible either, and likeable characters can take me a long, long way. Glory of Heracles still has sluggish battles (although they’re better than in the Japanese version) but if the game doesn’t drag on too long, I think I can finish it. Having said that, it’s still not a game […]
Atelier Lilie Plus – Not satisfying at all.
I startedĀ Atelier Lilie all over from scratch. I played and played and played. Killed lots of enemies, made lots of money, synthesized lots of items, maxed the affections of several townspeople. Fame 99, Popularity 1000. By year 5 I was level 50 in both alchemy and battle. I’m bound to get a much better ending […]
Soma Bringer – Couldn’t bring myself to keep playing.
I usually have a hard time dropping games, even when they obviously suck. On the other hand, sometimes IĀ drop “good” games quickly and play “bad” ones for 60 hours, so I wouldn’t exactly paint myself as a paragon of good taste. That being the case, therefore, it is impossible to draw any concrete conclusions […]