I’ve had enough. I’m done. Level 40, 62 hours. Finally found the legendary Frontier Gate, which is just a fancy name for “last dungeon populated with million-HP enemies.” If I did a few more runs and gathered the necessary ores to upgrade my weapons and armor and did the same for one other party member […]
Frontier Gate Boost+ – Of course I’m still playing
Don’t worry, no whining today. After 55 hours and 221 quests, I’ve already turned in my Right to Complain card. Unfortunately I don’t have anything new to report about Frontier Gate Boost+, just more of the same. Accept quest, do quest, accept quest, do quest, accept quest, do quest. It’s not like the quests are […]
Frontier Gate Boost+ – 44 hours in
MC level 31, play time 44 hours and 20 minutes, two weapons mastered, 174 quests fulfilled and at least another 100 to go. My left finger, wrist and elbow hurt from constantly pressing L to run. It really should be press L once to run and L again to turn it off, but game developers […]
Hatakeppi – Get the veggies you harvest in real life(?)
I have long since given up hope of ever seeing Shepherd’s Crossing 3 come out. Or so I keep telling myself, but every now and then I check on Success Corp’s website juuuuust in case they’ve changed their minds. They haven’t, of course. That’s why I’m here and not running down the streets shouting Hallelujah. […]
Frontier Gate Boost+ – Monster Hunter for the fainthearted
Frontier Gate Boost+ is a turn-based questing RPG by Konami. It seems to be aimed at gamers who find the idea of Monster Hunter interesting but are too intimidated to actually play it. The idea was good so I don’t want to come down too hard on them, but making it turn-based makes Frontier Gate […]