Shining Nikki – Just another grindy gacha game

Shining Nikki, the sequel to Love Nikki, launched globally on July 5th 2021. I’ve been playing since day one and have only missed a few logins here and there. It’s fun in its own way, but like Love Nikki it isn’t really about fashion. Shining Nikki is more fashionable in effect because of changes to the dress up system but for someone like me who doesn’t care about fashion and is more into fun and quirky gameplay, it’s a much more tedious and much less charming experience.

Shining Nikki‘s Story

Nikki and Momo go back to Miraland 680 years ago to save the world from destruction. Somehow something called “Designer’s Reflections” have something to do with it, so Nikki has been running around here and there spouting random crap about reflections. I’m not really motivated because I know the game will be running for years and Nikki will never be any closer to saving the world. It’s all about the friends we made along the way.

Shining Nikki is indeed considerably darker than Love Nikki and absolutely not something I would give to anyone under 15 to play. But a lot of the darkness feels forced and thrown in for shock factor. And it makes the gameplay feel even more jarring when Nikki has someone at gunpoint… then has to fight them in a dress-up battle wearing outfits that don’t fit the mood at all.

Characters and Interaction

Nikki and Momo are really annoying here, because if they’d really come from the Miraland of Love Nikki then they should be a whole lot smarter. Much less trusting, to boot. After the whole Bobo fiasco, they’re just going to let another random bubbly girl upend her whole lifestyle and tag along with them? And clue her in on their top-secret mission when they don’t even know her full name? And on and on it goes with their stupidity, it doesn’t even bear describing here.

Nikki will say “I’ve learned my lesson, I’m smarter now,” but then the next scene she will take a shortcut through a dark alley in an unfamiliar city, I’m like “Whaaaat?” She’s been led into a trap three times in the most recent Love Nikki chapters I’ve played, but she still followed someone suspicious to a deserted house and then drank the hot chocolate she was given. It would be forgiveable if this were her first rodeo, but she should really know better by now.

Some people like the ability to get under Nikki’s skin by “interacting” with her at home and in events, but that’s my least favorite part of the game. She’s just a game character. I don’t need to psychoanalyze her or hear about her many imaginary problems. And she’s so whiny and needy and indecisive, urghh. I preferred LN’s Nikki who just got down to business without whining on social media about eating cake.

Yeah anyway, the story is dumb so I just read it for lack of anything better to do. At least the localization is pretty good this time round.

Shining Nikki Gameplay

The core of my dissatisfaction…? I’m not really dissatisfied, but I’m not impressed either. In practical terms, Shining Nikki works like virtually any other gacha game. I could liken it to Granblue Fantasy. In GBF, you put your best weapons into the weapon pool for the element. In Shining Nikki, you pick your highest scoring clothes for the category (Fresh, Elegant, Sweet, Cool or Sexy).

What this means is that 99% of the clothes you will get throughout the game will be useless in terms of story progression or competitiveness. You will be wearing the same top-scoring clothes for MONTHS simply because yohaven’t found anything stronger. I know this for a fact because I’m been wearing the same Sweet Twinkle Twinkle SSR dress I was given on day one. I failed to get the Fox UR dress in the latest event, but if I had, I would probably have worn that thing for the next 12 months. That’s just the way this game works.

I only recently graduated from this disaster

So although Shining Nikki’s outfits are less outlandish because of limitations on wearable items (5 accessories max), the dress up portion is much less fun because there’s a much smaller number of categories. In LN, there’s all kinds of requirements like evening gowns, army gear, rainwear, sports gear, etc. on top of tags like Sexy or Mature. Zillions of them. And there are also tons of clothing items in all kinds of categories. If it’s Bohemian, I’ve got several pieces I can mix and match to clear the stage, even without listening to Momo’s tips.

Some categories occassionally pop up in Shining Nikki, but they can be safely ignored in favor of wearing your highest scoring outfit. I mentioned in the post on Love Nikki that LN is also about the highest scoring clothes. It’s just that what constitutes “highest scoring” varies a lot because of all the different tags and the weighting applied to them. In Shining Nikki it’s a pure numerical value. This dress is worth 2094 points, that accessory is worth 800 points. Like it or lump it.

The similarities to a regular gacha game don’t end there. Shining Nikki has “Designer’s Reflections” which you can think of as character cards or summons that you/Nikki have to grind to get, then grind to level up, then equip to boost your score. And each Designer’s Reflection must be equipped with Concepts, which you can think of as extra weapons. These must ALSO be grinded for and then grinded up in levels.

There’s also peripherals like the “Bond with Nikki” feature where you the player (not Nikki. Nikki isn’t even your avatar, she’s just a character you’re observing) give Nikki gifts every day to grind up her affection levels so she can give you tiny boosts to your stats.

You also have to boost your stats by grinding Makeup levels by doing boring guild quests every day. But wait, there’s more! You can, in fact, you must also boost your stats by doing the Stylist Academy stages every day. And most recently they introduced the Idea Lab, another way to increase your score through – you guessed it – more grinding!

I’m saying “grinding, grinding, grinding” like it’s a bad thing, but it’s not that bad. Yet. For one thing, all that stuff doesn’t take that long to do every day. About 15 minutes max, more if there’s an event going on. Moreover, Shining Nikki can save attempts for you, so instead of for example, logging once a day to do 10 Challenge stages, you could log in once every 3 days to do 30 stages at once. Good for the busy player. Plus the stat requirements to pass stages are not too high, so you don’t need to go all pedal to the metal on the dailies if you don’t want to.

Pay to play? Free to play

F2P for life. Not out of any high-falutin’ principles but because I’ve been spoiled by the permanent bonuses in Love Nikki. Shining Nikki also has a few, but it’s a few paltry gifts once a week. I’d probably forget to collect them anyway, so there’s no point. Besides, SN doesn’t lock a critical feature like “Done 10” behind a paywall like LN does, so it’s pretty convenient to play already.

There are other reasons as well. SN events are mostly gacha-dependent, and I don’t see the point in spending money for the “chance” to get something. I don’t do it in LN and I certainly won’t do it here. Especially since in the most recent Zither River Night event in SN, I spent 10,000 pink diamonds trying to pull the event dress and never got it. Paying money on top of that would be adding insult to injury. I prefer the different systems in LN, many of which allow you to outright buy the outfit you either with direct cash or diamonds.

Lousy drops don’t motivate me either

Also there’s just the fact that I’m not that into Shining Nikki compared to Love Nikki. SN is superior in a lot of ways, but the 3D aesthetic just doesn’t do it for me. Nikki looks small and emaciated, and the realistic approach means a lot of outfits look utterly ridiculous on her. Especially the Ruin suits, which look like bad cosplay.

And more importantly, because the way the scoring system works, as I explained at length above, you won’t use 99% of the stuff you pull for or craft anyway. Unless you are super into just dressing up and taking screenshots of virtual items, which doesn’t apply to me. Without appealing benefits for spending, F2P is best.

Let’s talk about some plusses

I realize I’ve been sounding a bit negative so far, so let’s tally up the reasons I’m still playing the game. I should have done this before writing everything above, because now I’m wondering, “Why am I playing this anyway?” The biggest thing is that it scratches my Love Nikki itch. LN veterans have already crafted everything and finished all the events, but the game is still new to me. When I run out of stamina after about 5 minutes, SN is like the LN-lite I while my time away with.

And the story may have irritating developments, but I’m still somewhat curious about where it’s going to go next. If it had more Momo in it I’d be even happier, but there’s no room for a comic relief character in a grimdark dressup game, so he hardly shows up. I’m sad.

And I like the Diamond Arena and seeing higher numbers every week. The usual “getting stronger” appeal of gacha games.

The Nail Salon was also fun for a week or two, before it fell into the same old “use the highest scoring item” situation as the rest of the game. There’s a nail art contest similar to the Competition in LN, but the rewards are meh and the scoring process is obscure so it’s not interesting.

…and… that’s it. Like I said, it’s just another grindy gacha game, and not particularly special to me. Still, it helps pass the time and it’s not actually bad so I’ll be playing it for a while longer.

Genshin Impact Update 2.1 – My little Baal can’t possibly be this weak! (mild story spoilers)

Yo! I hear today is Genshin Impact’s first anniversary. According to Paimon, my own first anniversary is 11/11/2020 so any looking back on the year will have to wait till then. Except I won’t do that because I’ve written about it many times before. Besides I’ll be busy still sinking my teeth into Genshin Impact‘s Inazuma updates. I kinda wish they had rationed out the islands so the Inazuma experience would last longer though. Seirai Island in particular could have been kept till the next patch.

I’m not really complaining though. It was good. It is still good. And it will be even better when they release the last island. I see a big bump in the world map next to Seirai Island where it might be located. Looking forward to it!

Quick thoughts on my experiences with patch 2.1 – 2.2

๐Ÿ’ŽThe major sidequests are a bit tedious but also kind of fun. Obviously I used a FAQ or guide for about 50% of them, and I’ve abandoned the more annoying ones. But the ones I’ve done so far like the Sakura tree quest and part of the Orobashi Legacy quest and Tatara tales quest feel rewarding because you’re actually changing terrain and making lasting differences. Or as lasting as a game that could go offline any day can be, anyway.

genshin impact anniversary theater

The anniversary theater was fun to watch.

๐Ÿ’ŽI didn’t think much of the main archon quest, though. It all seemed a bit silly to be prancing around with Yoimiya and Ayaka and the resistance when Raiden Shogun could have wiped us all out in one go if she had wanted to. Worst parts of the quest were

1) Having to play Ayaka’s awfully boring character quest. What was that thing at the end, a mating dance? I cringed so hard.

2) Traveler getting all worked up over one generic NPC who was obviously forced on us just so he could die and make us “angry.” So obvious. It’s like animes have some random little girl give the MC a flower or something. You just know she’s going to get kidnapped so he can go save her.

Anyway, really glad to get the archon quests over with so I can get those primogems and get back to overworld exploration! Plus when Sumeru or The Chasm comes out I’ll be ready to dive straight in.

๐Ÿ’ŽIt’s insane the amount of AR EXP needed to level up ranks after AR55. I’ve been doing quest upon quest, opening chest upon chest and I’m still only halfway to AR56. I heard someone reached AR60 the other day. Whoa.

๐Ÿ’ŽI pulled Baal or Beelzebub or Raiden Shogun or Ei or whatever you want to call her. I got her in 30 pulls so either I got really lucky or I may have had some pity built already. Probably the latter from my failed attempt to pull Zhongli. I’m saving for his eventual re-run or for the next must-have shielder character. That’s the only hole in my my lineup right now.

I have Diona, who is working hard but is still a bit squishy. I have Beidou but can’t figure out how to use her shield consistently. I don’t have C6 Noelle yet. So I’d love to pull Zhongli and just set-and-forget the shields. As a character he irritates me somehow, but his shields are the easiest to use of all the characters I’ve trialed.

๐Ÿ’ŽBack to the topic of Baal, there was some controversy about how “weak” she is and when/if Mihoyo is going to buff her and the Electro element in general. There was a lot of squalling and crying and threats to quit the game etc. I didn’t follow the saga too closely, but apparently the main problem was that Mihoyo gave a skill description for her, offered a different skill and changed the description to match. It’s definitely a scummy move, but am I going to quit over it? Nah. And Mihoyo knows it, which is why they hunkered down until it all blew over. I need to keep that move in mind for real life applications…

๐Ÿ’ŽSo anyway, I got my Raiden Shogun. Leveled her up to 70/80. Got a basic set of Emblem artifacts for her. Even leveled up her talents a bit. There’s just one small problem: her weapon. Her best weapon can be gotten for “free” but the catch is that you have to do the horrible fishing minigame to get it. And not just once but over and over and over again. I normally love fishing in games, but in Genshin Impact it’s too tedious and goes against everything I enjoy about the game.

I won’t spend a lot of time describing it, but basically you can get locked into a lengthy battle of attrition with a single little fish. And then you have to do it again and again, hundreds of times. I want to say “I’ll never do it!” but maybe when I absolutely run out of stuff to do, I can drop a line here and there. But that will be a long time coming because when I play an open world action RPG, I want action. And when I run out of stuff to do, I’d rather drop the game for a while until it gets its act together again.

๐Ÿ’ŽSo how strong is my Baal? Lol, dunno. I haven’t tried her out yet. The title was misleading, just like what Mihoyo did with the character. I haven’t leveled up her artifacts much, and she’s holding a level 20 Favonius Lance, so there’s really nothing to see yet. My current teams can clear most content reliably, and whatever they can’t clear I simply won’t do so… yeah. But I played her story quest and she was pretty powerful + kinda cool. It will be fun when I can also hit all those big fancy numbers, pew pew pew.

๐Ÿ’ŽApart from Baal, I’m currently focused on building Ninguang. I tried out Childe, Yanfei, Ganyu and Ninguang during the Hyakunin Ikki event, but only Ninguang really blew me away. For a 4-star, her damage was no joke at all, and she was very easy to use unlike Ganyu and Childe. Plus I have her already, so why not build her? The only downside is farming that annoying Domain of Guyun with the flying Ruin enemy. I hate those guys.

๐Ÿ’ŽAs a matter of fact, I need to farm a lot of artifacts for everyone. From around AR45 to AR50 I worked hard to get everyone a basic, but not optimum set of artifacts. Now it’s time to go back and get the really good stuff. My main problem is getting enough Crit DMG without sacrificing Crit ATK. All my characters look like this when you look at their stats.

Great crtical hit rate, not enough damage. At all. Luckily I used barely any Fragile Resin during my artifact farming days, so I can pull them all out now. Even better, I’m strong enough to farm the domains by myself so I don’t have to depend on tedious co-op. Winning! Except… I get bored and tired after one or two runs of a domain so it’s going to take ages to get this done. I’ll think of it as a very long-term project for now.

Current and Future Teams

The biggest dilemma now. I have so many characters, and I’ve built many of them to 70/80. My 5-stars are Xiao, Venti, Mona, Keqing, Baal and I just pulled Qiqi on the standard banner. For 4-stars, I have them all except Sara, Sayu and… someone? I might be missing one. Otherwise I have pretty much all the 4-stars in the game.

I usually field a team of Xiao, Bennett, Xiangling and Fischl for reasons I explained last time. But lately I’ve been thinking of different teams as well. I tried the so-called “National” team of Bennett, Xiangling, Xingqiu and Sucrose, but without Xiao dishing out the big numbers, it was a DPS loss. I’m going to try the same team but with Xiao instead of Sucrose. But where can I fit in Fischl? Oz auto-ing away in the background is such an easy source of extra damage and reactions that I’m loath to put her away.

Bennett and Xiangling power each other + give pyro resonance so I want to keep them both. But I’d like to have Xingqiu for the vaporize and additional heals… And then I’ve heard good things about Mona so I built her up a bit, but where to fit her in… instead of Xingqiu? What about Beidou who is supposed to be really good? And what do I do with Baal and Ningguang once they’re ready for the big show? Decisions, decisions…

Don’t mind me, it’s a good sign that I’m engaging with the game a little more. I will actively try out new teams going forward, if only because I’m sick of hearing the same voice lines all the time. I had a good time with a freeze-melt team of Xiao, Bennett, Xingqiu and Diona last time I played so there’s still fun to be had in Genshin Impact yet.

As for other games… yeah haha. I’m going well in Another Eden, Shining Nikki and Love Nikki, at least. I’ll just think of 2021 as “the year I took a break from regular games.”

Another Eden: The Cat beyond Time and Space – Grindier than I’d thought

As I’d thought, there’s always a catch in these supposedly stamina-free mobile RPGs. Another Eden: The Cat beyond Time and Space bills itself as a JRPG that just happens to be on mobile platforms. But you’d be crazy to think you can just zoom from story point to story point freely. I mean you can, but you’ll get your heiney handed to you. You’re supposed to fight and grind levels and ability points. Plus also collect enemy drops to make new weapons Etrian Odyssey-style. If you run out of materials, you have to go back and fight some more.

cyrus from another edenSpeaking of Etrian Odyssey, this game also has high-level F.O.E.-like enemies littering the maps that you have to dodge until you’re strong enough to take them on. Some of them are also gatekeeping more powerful weapons in either chests or drops because hey, why not?

All that is normal grindy RPG stuff, I don’t mind it too much. What I draw the line at is grinding to rank up characters. Specifically story-important characters like the main character Aldo and his sidekick Riica. After a very early point, their ability board is locked because they’re stuck as 3-stars. You have to go through some very tedious stages known as “Another Dungeon” to farm enough items to rank them up to 4-star.

For Aldo, I need one Swordsman tome, 30 Murmur Scripts and 10 Prayer Scripts. If you’re very lucky, one run through Another Dungeon will drop two (2) measly Murmur Scripts. Usually just one. Veeery occasionally you will get a Prayer Script. I still haven’t seen a Swordsman tome in all the days I’ve been playing.

30 Murmur Scripts = 30 dungeon runs, another 10 for prayer scripts if the RNG smiles on you… ugh, I’m annoyed just typing it, but it’s doable. It’s just tedious as hell, why is why I haven’t actually unlocked Aldo and Riica’s ranks yet. Instead I’ve benched them in favor of gacha characters. Right now I have three 5-stars: Tsukiha, Mighty and Isuka. A whole bunch of 4-stars as well. Elemental and weapon weaknesses are very much a thing in Another Eden, so you need to build a couple of teams for various situations. But that’s still going to be a 4-5 star affair, so who needs measly 3-stars?

All that said, I’m still making some progress here and there with the main story. I just finished chapter 16 and learned of Aldo and Feinne’s true origins. I appreciate not being made to wait all the way to the end of the game for some clarity like many RPGs would do. There are several sidequests and side stories available that I’m tempted to dive into, but I’m largely restraining myself until I’ve gotten a little further in the story. I know I won’t be able to avoid Another Dungeon forever so I’m trying to unlock the “Very Hard” option with better drops to reduce the tediousness somewhat.

Last note for today – I mentioned last time that Another Eden ran very well on my phone. Past tense: ran. For the past few days, it has been shutting down unexpectedly after about 10 minutes of play. It’s very annoying and a real buzzkill. It doesn’t even get hot or laggy, just goes off. I tried to free up space on the phone, I tried to close all other apps while it is running. No such luck with the problem, so I’m going to see if there are updates available that hopefully fix the problem. I’ll also check if I’ve enabled some settings on my phone that shut down apps that consume too much memory or something crazy like that.

If all fails, I might have to move to playing on an emulator, but I really don’t want to do that. It worked for Atelier Online because I really wanted to play it, but Another Eden isn’t that great. I’d rather quit than spend another 5GB+ downloading it again. Will keep you guys posted if anything interesting happens, but don’t expect much.

Started Another Eden: The Cat Beyond Time and Space (very early thoughts)

You might look at the dearth of posts on this blog this year and think I’ve quit gaming. Nothing of the sort has happened. It’s just that I’m playing mostly casual browser and gacha games where nothing much happens from day to day. Those games provide a nice dopamine hit when I need it, and they’re easy to fit into my busy schedule of sleeping, working and sleeping again. And eating sometimes. Wait, I think I’ve explained all this before.

Anyway, I had a little free time last week and naturally I wanted to fill that time with games. So did I play any of the many games on my massive backlog? Noooooo. I went to QooApp, browsed through their RPGs, and Another Eden: The Cat Beyond Time and Space caught my eye. It promised to be a stamina-free single-player RPG with gacha elements, and that’s right up my alley.

No stamina means I can play as much as I want without running out or worrying about refills over time. Stamina-free usually also means the game is grindy or heavily-padded because they don’t want you to finish too fast, but it’s not too bad so far. Single-player RPG means there’s no pressure to join a guild or compete with other players or race to complete events before a deadline. What’s not to like? So I downloaded it and I’ve been playing on-and-off for about a week now.

Story and Sound

The main character is Aldo, a generic orphan kid. Bad dudes kidnapped his sister Feinne, and he’s totally going to save her one day, but first he has to travel through time to save the world because that’s just how video games work. Another Eden is supposedly inspired by Chrono Trigger, hence all the time-travelling. Apparently Yasunori Mitsuda did the main theme of the game. Unfortunately I can’t tell, because the sound is low on my phone even when I crank it up to the max. I’ll look at the settings next time. I don’t mind a good soundtrack, but I’m not tempted by “Chrono Trigger-inspired” games. I used to be, then I played the fetid waste of space called Chrono Cross and that cured me sharpish.

BTW, you might be wondering about the “cat beyond time and space” part of the title. I’m wondering about it too, because cats show up all the time leading people here and there. But why? Why cats? I don’t get it, but I’m only 6 chapters into the game so I don’t expect all the answers so quickly. I’ll let you guys know if the catspiracy is ever solved or if the developers just added the cat motif to be “different” and “cool” and stuff.

persona 5 another eden crossover spoils cast

Or maybe the developers just like cats.

Gameplay

Simplified turn-based RPG mechanics. There’s Attack, there’s Run, there’s Skills. There’s no Defend unless you use a skill. No Items either. You have four characters in the front line, two in the back. Characters in the back recover HP and MP every turn, and they use a special move called a Valor Chant that attacks/buffs/debuffs when you switch them in. The system reminds me most of Mana Khemia, actually, the way you have characters in the backline who can jump in and out every turn. Controls are basic, just tap or hold to do everything.

I forgot to take a screenshot of my part in combat so I’ll just google a random one (source). There’s nothing to see, really.

It would be better if it had an Auto-battle feature, because it gets boring tapping the same options every single time. [update: there’s a feature to Save the last commands you gave so you can repeat them easily. Makes things a little easier. Thanks for the reminder, Nirinsi.]

Gacha

The main way to get new characters, aside from the occasional free unit. The game is very much against re-rolling for the best units, so it took me days of collecting Chrono stones (gacha currency) when playing irregularly to save enough for a 10-pull. A more serious player could get that much in a few hours of sidequests and monster battles, but it’s still a long process. And lots of reading, which I can already tell I’m going to hate. It reminds me why I don’t play more RPGs these days.

Back on topic, since your party is limited to 6 characters, you probably don’t need more than 10-12 well-built characters in your roster to clear content. Thanks to my good gacha luck, I have a number of 4-star characters, including the supposedly top-tier ones like Miyu, Ciel and Bivette, as well as one 5-star (Tsukiha, Extra Style).

What’s more, I hear the game will eventually reward me with Joker and Morgana from Persona 5 for free. And maybe some characters from the Tales games too? Either way, my basic party is set and will stay set until/unless I pull or otherwise get any 5-stars someday. All this to say, you really don’t need to pull much in Another Eden.

TL;DR: you can play Another Eden perfectly well without spending a dime. You can get a good party either by drawing with free Chronos stones or by progressing the story. Though I do support the developer by watching ads because I get a few Chronos stones for it.

What I really think about it so far

Another Eden is a mediocre JRPG so far. Sorry fans. There’s absolutely nothing special about it, whether it’s the story or the graphics or the music or the combat. The main character is the usual ultra-passive gofer who talks a good game but in the end always goes along with whatever a random voice in his head or passerby on the street says. And the talking… so much talking… And no cutscene skipping option.

I gotta wonder though, what happened to me? Why can’t I endure long talking sequences in gaming any more? I think it’s because I’ve seen it all before. RPGs aren’t that clever or inventive. Blah blah blah, long talking sequence… so deep and intriguing… NOT! You’re not reinventing the wheel, you’re just wasting my time before pointing me at the next boss to kill or quest to fulfill. You know it, I know it, so why don’t we all get on with it?

I should take my own advice and end the post here. For the record I’m enjoying Another Eden, more or less. It’s average but not actually bad. Plus it’s free, and works fine on my phone so I can play it once in a while. If I play a little more and it turns out to be “Kyaa best game ever sooo sugoooi!” I’ll be back to report it. Otherwise, peace out for today!

Genshin Impact at level 55 – Inazuma at last!

The Inazuma region of Genshin Impact was partly released in update 2.0 that went live in late July 2021. But just because the something is released doesn’t mean I’m going to play it. Once I got out of the habit of playing Genshin Impact regularly, it was harder than I thought to go back to logging in. It’s actually a pretty tedious game when there are no new areas to explore.

When I finally dragged myself back in, I discovered I had to do a lengthy series of quests involving Beidou, Kazuha, Thoma and a bunch of randoms before I could finally be free to explore as much as I wanted to. All right, I’m game… I thought. I hate the lengthy talky quests in GI but the pay off would be worth it once I could go round grabbing Electrolus and murdering mobs for their common chests… I thought.

Once I actually tried to play, though, I quickly ran into a garbage sneaking mission involving tailing a corrupt official named Keijirou. I’ve already explained my feelings on sneaking missions in Genshin Impact, and indeed everywhere else. After failing twice, I tossed the controller aside and went back to Love Nikki (and new release Shining Nikki, more on that some other day) and Happy Color. It’s only this past weekend that I had a little time to kill and decided to give the mission one last try. Okay, so it wasn’t that hard and I finished it pretty smoothly. But I stil hated it. I’ll have to compose a special poem on how much I hate it to include in my survey response next time Mihoyo pretends to care about our opinions.Welp, so, after all that hassle and bother, I now have mostly free run of the three Inazuma islands released. Yay! I’m pretty excited, actually. I just lack the IRL time to properly enjoy a long gaming session. Maybe this weekend I’ll sink my teeth in properly. So far I’ve unlocked the two Statues of the Seven and caught 7 electrolus. I’ve triggered a bunch of quests as well, but as I said, the quests in this game are so lengthy and wordy that I’m not motivated to do them. Go talk to that guy, go talk to that other guy, come back and talk to this one again, repeat 200 times. GI really need a Skip+Summary button like Granblue Fantasy eventually got.

That said, I’m eventually going to do all the quests and explore as much as possible because, well, what else can you do? That’s what the game is about. Plus, more importantly, I need the quests to save primogems for Baal / Raiden Shogun. At this point in time I have no idea of her skillset. She might not even be all that powerful. But the past two Archons (Zhongli and Venti) are considered must-haves so I figure Baal must be good as well. Even if she sucks, the fans will riot until Mihoyo buffs her, so I’m not worried.

I don’t want any other characters besides her for now, mostly because I don’t want to farm new artifacts or learn how to fight any of the new bosses. But also because I spent a lot of time and effort raising my party and don’t intend to throw them away so easily. Right now my main party is Xiao (DPS), Bennett (sub DPS, healer, buffer), Xiangling (pyro res + off-field attack) and Fischl (team mascot lol. Also Oz hits like a tank).

Their artifacts could be better and their talents are only around 7 so there’s room for improvement there. But they get the job done on the world map (Abyss? wot dat?) and in most events, so I’m happy with them. On the backburner, I’m idly raising Venti for the crowd control, Diona for the shields and Xingqiu because I need a good water attacker and I hate how Mona sprints. I have a ton of other characters as well, but I can’t/won’t raise everyone since 1) I can only use 4 in battle at a time and 2) Better characters will come out eventually. Conservation of effort and all that.

To summarize this whole not-even-that-lengthy post, a long-awaited new area came out in Genshin Impact. But I’m too busy right now to explore it properly. Luckily enough it’s a permanent area, so there’s no rush. I’ll just have to chip away at it every weekend at my own pace. I won’t have much else to say about GI until update 2.1, and possibly not even then.

This is where I would normally add a section about what else I’m playing/planning to play right now, but I know I won’t play anything anyway, so I won’t bother. I really want to play Undernauts a.k.a Yomi wo Saku Hana when it comes out in October and I may or may not buy a Switch OLED for that, but that’s it as far as plans go. See you when I see you!