General impressions of Tokimeki Memorial 4 compared to other Tokimeki Memorial games I’ve played…
1. The art style in this game is fairly plain, so none of the CGs I got were anything to swoon over.
2. The date answers are much easier to figure out than in the GS games. If a girl tells you she loves singing and then asks how her singing was, of course the correct answer isn’t going to be “You suck.” Why is it even an option?
3. Your stamina sinks faster and your stats rise slower than in other games in the series. This is most likely because the developers expect you to use skills to boost or counter these effects. It was frustrating in the beginning but I was a studmuffin by the end anyway so it’s all good.
4. Losing money and stamina on dates is so unfair. It makes sense, though. Someone’s gotta pay for the tickets and it sure as heck ain’t gonna be the girl. Wait, does this mean the guys in TMGS have been treating me all along? That’s…kinda cool.
5. What kind of cell phone can only make 4 calls a month? And if the cell phone is down, what about the land line? A payphone? E-mail? Haven’t they heard of Skype? I see what they tried to do there, but it was so farfetched as to be ridiculous. On the plus side, it’s nice that making a call doesn’t take up the whole day any more.
6. I like my friends, Manabu and Tadashi. Not only do they not mack on your girls (Onoda Chiyomi, are you listening?) but they also give you random stat boosts when you call them up to chat. Awesome. The only thing that hurts is that they gloat when they do better than you, but when you beat them they’re genuinely happy for you. Cry a little, dammit!
7. Bombs weren’t a problem in this game, despite me meeting 7 girls by the end. It helps a lot that you can call them up at any time to ask them out instead of having to wait till the weekend. The game where bombs were a real nightmare was the first Tokimeki Memorial on SNES. My hat is off to anyone who managed to get Fujisaki Shiori without setting off a million of them.
8. Skills are fun to experiment with but EXP is hard to come by. I tried not to stress out and just play normally as much as possible and it worked out pretty well. And thank goodness you can only change them once a term or I’d have 500 in every stat by the end. There’s such a thing as too broken, you know.
Etc, etc. It was fun, but those 3 years felt really long. I’m going to raise my stats evenly for a year then save and use that save file as a base. But even then I don’t know if I have the patience to date 6 or 7 near-identical girls (Hoshikawa, Tsugumi, Yanagi, music girl, science girl, Tadashi’s sister, maybe Satsuki). Guess I’ll keep going till I get bored and then call it a day.