Can’t go back, don’t want to move forward. It’s my own fault I’m stuck, so don’t feel sorry for me.
Arc Rise Fantasia – I don’t wanna finish it. You can’t make me! Nooo! I’ve finished Verct Skywalk (darned Dynos battle), the game has dropped its final twist, now I just have to finish the last dungeon. Before that, I want to catch Mashgar and Allul, but I can’t get Mashgar! He keeps running away every time I get close. Oh sure, I’ve been lucky to run into him twice (and he mashed me both times) but it’s so frustrating when I try my best to approach from behind and he still bolts. I could save him for the post-game, but by then he’s bound to be too easy. Even Kudoan was kind of a cakewalk. Okay, final decision: Five last attempts at cornering Mashgar. If it works, good. If it doesn’t, it wasn’t meant to be. The end. And I promise not to post about Arc Rise Fantasia again until it’s finished.
Shining Blade – It’s like Zill O’ll Infinite all over again. I’m spending so much time on sidequests and free battles that the game is taking forever to complete. And if you’re even a level or two over the storyline bosses, they’re way too easy. End result: the game is dragging on and I’m not having any fun. At least Zill O’ll had an interesting story to keep me playing. That, and they made me pay dearly for doing quests halfway round the world when I was supposed to be fighting a war. Step out at the wrong time and you’ll return to find the city annihilated. I doubt Shining Blade has the guts to pull something like that, though. In fact I dare Sega to do it. Go on, make my day.
I should quit while I’m ahead, but I won’t. Instead I’ll keep whining about it because that’s what I have a blog for. Nyaah nyaah! But seriously, all joking aside, I need to cut out the quests and focus on finishing this thing. My time is precious and I can think of ten other games I’d rather be playing right now on the PSP alone.
I’m going to finish one of these games this week by hook or by crook.