Atelier Firis – Okay, that’s enough!

As I mentioned in the previous post on Atelier Firis, I’ve been having a good time with the game, but at the same time I’m eager to try other games. Atelier Firis is a super open and open-ended game with no clear storyline besides your initial objective of getting Firis to become an alchemist in […]

Atelier Firis, Firis, Firis the Explorer!

She’s a super cool explora-firis~♪ Small update to say I’m still exploring and exploring and exploring in Atelier Firis (in fact, I’ve taken to calling it “Atelier Xenoblade” in my head :-p). I’m slowly making my way over to Reisenberg to see Sophie and discover whether Atelier Firis actually has a story or not. Very […]

Atelier Firis – Hey, this is pretty good!

In fact, if it wasn’t for the fact that alchemy is still heavily rationed in Atelier Firis, I would even raise my early evaluation to “Great!” I’m not sure how many hours I’ve played so far, but it should be more than 10. I just arrived in Flussheim, for those who are familiar with the […]

Atelier Sophie – I quit. I’ve had enough

I’ve already said my piece on Atelier Sophie last time, i.e. it’s unenjoyable trash. Nevertheless, being the closet masochist that I am, I decided to soldier on for another 20 hours or so in case the game suddenly got more fun. There were moments when it seemed like it could possibly get interesting, but it […]