A belated Merry Christmas to everybody! I would have posted earlier, but I was still recovering from pigging out like a piggy thing at our Christmas family reunion. I actually skipped breakfast that morning because I was planning to do a real number on succulent roast chicken and roast pork, but my stomach gave out […]
Tsukumonogatari – A grand build-up to nothing
“Call no game good which has not ended well,” a wise man once said. Or should have said, anyway. In my last post on Tsukumonogatari, I forgot to mention one more feature of Majin-likes: the true ending is the only one worth getting. The so-so ending I got left a number of questions unanswered, a […]
Tsukumonogatari – I like it so far
And of course, saying I like it when I’ve only played 5 hours means I’ve probably jinxed the game. Just like I jinxed Tokyo Majin Gakuen, a game Tsukumonogatari bears more than a passing resemblance to. In fact I have created a “Majin-like” genre in my mind that encompasses games such as these. To qualify […]
Alive, alert, awake, enthusiastic!
I haven’t gone anywhere. The end of the year just happens to be an extremely busy time for me, so blogging often gets the short end of the stick. That said, “too busy to blog” and “too busy to play video games” are two completely different status effects, so I did make the time to […]
Last Bullet DS review – Likeable characters, laughable plot (spoilers)
Last Bullet is a visual novel/sniping game developed and published by Furyu Corporation. I know them better as dungeon-crawler developers, but I recently learned that they occasionally dabble in otome games as well, so I decided to give Last Bullet a shot. And you know, it was actually pretty good. I’m not a fan of […]