After writing my “10th Anniversary” post, I scrolled through my list of posts and noticed a couple of Japanese games I really enjoyed but that still aren’t available in English (AFAIK). With the advent of Kickstarter and Steam and other similar platforms, I thought for sure that more old games would have been licensed and […]
Shining Blade – Confusing for Shining Hearts fans (spoilers)
It’s a bit of a stretch to call myself a Shining Hearts fan after all the things I said about it, but I didn’t exactly hate the game either. The bread-baking gimmick was great, so much so that I was inspired to bake my own. The result was more b-r-i-c-k than b-r-e-a-d, but the process […]
Shining Hearts – Glad it’s finally over
Finished after 52 hours and 55 minutes. I got sick of it pretty quickly and had been trying hard to finish it for the past 5 days or so, but the harder I tried, the longer it dragged on. I’m really, really glad it’s finally over. Thinking back, I went through the same 3 stages […]
Shining Hearts – Much better now
I’m well over the 30 hour mark (35 hours in, to be precise), I just didn’t feel like writing anything more about Shining Hearts until now. It happens. Reading over the previous post, I don’t think I fully articulated what was bothering me about the game, so I’ll try to spell it out more clearly, […]
Shining Hearts – I like the idea, but…
Shining Hearts is billed as a turn-based RPG, but it’s more like a slice-of-life game with random battles. In my last post I called it a cross between Rune Factory and Atelier Iris. It’s not an exact analogy, but that should give you some kind of idea of what this game feels like to play. […]